Broadcast Reality

Broadcast, editing, audit, archive, and public recognition can make an event legally or materially real in active Storyteller canon.

The city does not ask only what happened; it asks what aired, what was cut, who archived it, who audited it, and who the public recognized. Artists become managed assets, fans become oxygen and witness populations, sponsors become naming-right pressure, inspectors become admissibility gates, and editors become reality valves.

Rule of play

Every public event should expose at least one management surface: license slots, oxygen reserve, audit risk, sponsor pressure, fan trust, artist stress, custody state, or black-screen failure. A scene that changes none of these is lore, not playable Storyteller state.

Linked systems