Broadcast Slot Contracts

Broadcast slot contracts are the core management object that binds permission, countdown, authority, resource pressure, and failure debt into one playable card.

In world-core, a broadcast window can become reality. A slot contract is therefore not only a scheduling tool; it is a legal and metaphysical permission to make one version of the world durable.

Required fields

  • id: stable card id.
  • title: human readable title.
  • slot_level: strength and political visibility of the slot.
  • mirror_rights: reality domains the slot may touch.
  • deadline_turns: turn countdown before miss or black-screen pressure.
  • prepaid_permissions: access granted before the rite resolves.
  • required_slots: slot capacity consumed.
  • allowed_routes: routes this slot can advance.
  • success_state: visible state created by successful broadcast.
  • miss_state: visible state created by missed deadline.
  • black_screen_failure: failure state triggered by illegal or collapsed broadcast.
  • visible_counter_deltas: counters that must visibly change in replay evidence.
  • replay_evidence_keys: keys expected in local replay/Jest evidence.

Playable rule

A rite that claims to rewrite reality must reference a slot contract or an equivalent legal broadcast authority. Private evidence may preserve truth, but it does not become public reality without broadcast authority.

The first proposed executable slice is oxygen-archive-week, which tests whether oxygen rationing, archive custody, memorial voice rights, sponsor pressure, and continuity inspection can all move visible counters within a 30-turn horizon.